I did this concept some years ago, but decided to give it a rework and upgrade all the design I did back then.
I also explored a little bit all the 3D world and work on the model, the textures and also a focused on a little prop to learn about it.
The programs I used for the 3D part are: Z Brush, 3D Max, Marvelous Designer and Substance.
This project was for my last year´s class final work at Voxel School and Secret 6 (Madrid).
3D Turnaround of the model with no textures
3D Turnaround of the prop with no textures